Guide
Stats explained
Every stat in the game, what it does, how to raise it, and where to spend it.
The short version
| Stat | Range | What it does |
|---|---|---|
| Femininity (Fem) | 0-100 | Unlocks feminine clothing, scenes, and dialogue. Gates most progression. |
| Submissiveness (Sub) | 0-100 | Determines which dom/sub branches you can pick. Gates Master arcs. |
| Arousal | 0-100 (caps push past) | Horniness. High Arousal hijacks scenes and can cause accidental orgasms. |
| Shame | 0-100 | Humiliation. Decays slowly. High Shame opens specific scenes; very high gates relief. |
| Reputation | 0+ (derived) | How known you are around town. Drives Free Use tier 4. Patreon-only as a display. |
| Allure | 0+ (equipment only) | Pure outfit visibility / draw. Used by some Spa/Club/Lounge scenes. |
| Comfort | 0+ (equipment only) | How wearable your outfit is. Some events check Comfort thresholds. |
| Energy | 0-max (100-120) | Action budget per day. Most actions cost Energy. Refills on sleep. |
| Money | 0+ | Currency. Rent costs money each Sunday (Day 7, 14, 21…). |
| Day | 1+ | Day counter. Many gates open on Day 7, 14, 21. |
| TimeSlot | 0-3 | Morning / Afternoon / Evening / Night. Advances with actions. |
Femininity (the spine stat)
How to raise it
- Wearing feminine items (panties, dresses, bras), wig, makeup, painted nails
- Most NSFW scenes give +1 to +2 Fem
- Hormones (Patreon): slow daily passive gain
- Salon visits: +1 to +2 depending on service
- Bar shifts in dress uniform: small per-shift gain
How it loses
- Take off feminine gear. Item buffs count toward the stat the game checks, so removing a +2 Fem item lowers it by 2 right away.
- Gym, Boxing: -1 Fem (and -1 Sub), repeatable, 10 Energy.
- Labourer shifts at the Construction Site (from Day 7): -1 Fem and -1 Sub per shift.
- Refusing the Master’s orders (-2 to -3), but those refusal choices only appear while your Femininity is still low (under 30-40).
- Fem loss is locked in the first week and halved in the second (longer on slower story lengths).
- There’s no overnight Fem decay.
Important thresholds
- Fem 10: Earliest dating cycle (Kai stage 1)
- Fem 15-20: Bar dress uniform offered
- Fem 30: Maid cafe job available; office Hartwell arc opens
- Fem 50: Master Intimate gate (Owner route only)
- Fem 50+: Velvet Lounge worker path
- Fem 55+: Endgame warning dreams start, at 40% of your story length (Day 24 on a 60-day story)
Submissiveness
How to raise it
- Kneeling, obeying orders, taking the cage
- Choosing the deferential dialogue option in most exchanges
- BDSM scenes (cuffs, gag, harness)
- Wearing submissive gear: collars, cages, plugs, cuffs, gags, hoods, the maid outfit and more each add +1 or +2 while worn
How to lose it
Lowering Sub is slower than raising it, so the easiest way to a low-Sub ending is to keep it low from the start: skip the obedient choices instead of trying to pull Sub back down late.
Works at any Femininity:
- Take off submissive gear. Item buffs count toward the stat the endings check. A collar, cage, plug and cuffs together can be 6-8 points. (A cage someone else holds the key to stays on.)
- Gym, Boxing: -1 Sub (and -1 Fem), repeatable, 10 Energy.
- Labourer shifts at the Construction Site (from Day 7): -1 Sub and -1 Fem per shift.
- Declining a public challenge from the Master: -1, and he asks again later.
Only while Sub (or Fem) is still fairly low:
- Refusing the Master (slapping his hand away, “Do it yourself”, “No”, refusing his offer): -2 to -3 Sub each, but these choices only show while your Femininity is under 30-40. They also cost Fem and Master Relationship.
- Pushing the Master’s hand away at a private inspection: -2, only at Sub 25 or less.
- Refusing to show Sarah the cage when the Master invites you both: -1, only at Sub 60 or less.
- Standing your ground when Sarah runs into the Master at your place: -2, only works at Sub under 40.
- Slapping a groper at the bar: -2 Sub (and -2 Fem), only at Sub 20 or less.
Good to know:
- Sub loss is halved during the opening week (longer on slower story lengths).
- The Submissive Streak perk makes every Sub loss of 2 or more one point smaller.
- There’s no overnight Sub decay, except on the Masculine Route while you present masculine.
What it gates
- Sub 25 or less: you can push the Master’s hand away at a private inspection; above that he doesn’t take no for an answer
- Sub 30+ (or Master intensity 2+): the Kitten & Chrome fetish store in the Red Light District
- Sub 40+: the first Kennel sessions behind Madame Mira’s curtain (free); later stages need 50, 60 and 75
- Sub 50+: Master Intimate (with Fem 50 and Master Relationship 8)
- Sub 55 or less: Independent ending (see Endings)
- Sub 65+ / 70+: Kept By Her / Kept Sissy endings
Arousal (be careful)
Arousal stacks during the day. The higher it is, the more energy any action costs (extra penalty kicks in at Arousal 75+). At Arousal 100+, scenes can trigger accidental orgasms which advance time and reset Arousal.
How to drop it
- Cold shower at home: -15 Arousal, 5 Energy, 1×/day, requires Arousal >= 30
- Cold plunge at the Spa: -25 Arousal, 2 Energy, $15, no daily limit
- Sleeping resets Arousal to 0
- Relief scenes (masturbation, sex) reset Arousal to 0, but the chastity cage blocks most of these
Shame
Shame builds from public exposure (bar dress shifts, gloryhole, public challenges). It decays a small amount each night automatically. Very high Shame (80+) starts gating some relief paths and surfaces unique narration.
Reputation (0.3.2)
Reputation measures how known you are, not how far along. It is a derived score, recomputed from what the town could actually have heard about: Free Use encounters (the biggest source), streaming fame, the glory-hole regular, public cage reveals, the Cabaret, the Velvet back room, the BNWO arc, and shamelessness once you are visibly exhibitionist. A deeply changed but private character reads zero forever; a cabaret dancer, a streamer, and a park regular each climb it their own way.
There is nothing to grind directly, no action gives “+2 Reputation”. It moves when the things it counts move, and it can never be spent.
What it does today: Free Use tier 4 fires at Reputation 60 (with House Rules done). The bar in the stat panel sits under Shame, fills toward that 60, and is Patreon-only as a display; the underlying score exists on every build. It only appears once the Free Use track is on and the score is above zero.
Allure + Comfort
These are equipment-only stats. Your base is always 0; only what you wear contributes. Set bonuses (matching 3-4 piece outfits) push Allure up significantly.
- Allure gates a few high-tier scenes (Velvet Lounge premium, some club VIPs).
- Comfort gates how long you can stay in certain outfits before scene-specific complaints fire.
Check the tooltip on any wardrobe item to see what it contributes.
Energy + max_energy
Default Energy cap is 100. Bed upgrades raise the cap:
- Bed Tier 1: cap → 110
- Bed Tier 2: cap → 115
- Bed Tier 3: cap → 120
You can’t go above the cap when sleeping. Going to 0 Energy mid-day triggers an Exhaustion Blackout. You wake up the next morning, time skips, Arousal is unchanged.
Money
Income sources are documented in detail in the money guide.
Rent fires on Day 7, 14, 21, etc. On the Landlord route, missing rent is a real penalty (-2 MR, narrative beats). On Independent, rent is a soft check.
Day + TimeSlot
The day is split into 4 segments: - 0, Morning: Start of day, planner overlay runs. - 1, Afternoon - 2, Evening - 3, Night: Any action auto-sleeps you.
Most actions cost 0-1 TimeSlot in addition to their Energy cost. Free actions (cold shower, phone use) advance no time.
Related
Mentioned on
- The Kennel
- The Loft
- Cove Resort
- Serenity Spa
- The BNWO Arc
- The Free Use Track
- Master Intensity Gates
- Master First Encounter
- Overnight processing
- Achievements
- Character creator
- Comfort Training
- Dating (GrindrR)
- Endings (5 + post-game)
- Getting Started
- Hypno & conditioning
- Master Rank & Intensity
- Earning money
- Outfits & equipment
- Perks
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